Age group: U16
Focus: Team play
Duration: 68 minutes
Drills: 7
Spacing, drives, kicks, and corner threes. The modern game in one session.
Pairs, 5 metres apart. 20 chest passes, 20 bounce passes, 20 overhead passes, 20 one-handed push passes (10 each hand).
Fundamentals warm-up every coach should run every practice. Countless turnovers prevented.
Wing with ball. Defender 3 feet away. From triple-threat: jab-step-and-shoot, jab-and-go, shot-fake-and-drive, or pass to a moving cutter. Coach calls the move.
Builds the wing's decision-making in the few seconds they hold the ball.
Four-out, one-in spacing. Ball-handler drives the lane. Strong-side corner drifts to the corner three. Weak-side wing drifts to weak corner. Big stays opposite (the safety).
Modern offence: spacing-and-driving basketball. Every NBA team plays a version.
Ball-handler drives baseline. Big sets a back-screen on the weak-side corner shooter's defender. Driver delivers a skip pass to the wide-open corner three.
The Spurs made this famous. Brutally effective. Most defences haven't figured out how to defend it.
Standard PnR with a twist: as the big rolls to the rim, a SECOND screener back-screens the rolling big's defender. Creates a lob option, a pop-out for the screener, or the standard pull-up read.
Modern wrinkle on a classic. 3-4 options simultaneously.
Full-court 5v5 game. First team to 21 wins. All standard rules apply — no special constraints.
The ultimate teacher. Every concept gets tested under real pressure. Most coaches don't run this enough.
End-of-practice: 30 seconds each, toe touches, quad stretch, hamstring stretch, calf stretch, lunge stretch, cobra back stretch, shoulder rolls. Total 4 minutes.
Most coaches skip it. Don't. Recovery starts here. Players who stretch consistently miss less practice from soreness.