After-timeout play. Ball-handler at top. Shooter at elbow. Big sets a pin-down on the shooter's defender. Shooter sprints to wing, catches, shoots immediately.
Simple but effective ATO that gets a clean shot for your best shooter.
Ball-handler signals the play.
Shooter walks defender INTO the screen.
Big: wide base, hold the contact.
Sprint hard off the screen.
Catch in shooting pocket, rise immediately.
Flare screen on opposite side as counter. Pin down INTO a ball screen. Double pin-down.